This small project introduced me to VR. They provided me with Unreal Engine 5 and a Quest 2, and I was tasked with creating a shooting range where you shoot targets with a bow and arrow. It was a very challenging project—not only was it my first time working with VR, but creating the interaction between the arrows and the bow was quite tricky. I also spent a lot of time working on the dynamic bowstring. When it finally worked, I was incredibly happy. Afterward, using an art pack, I built a level and created a simple enemy. What started as a shooting range evolved into a tower defense game, where you defend a castle against orcs.
👤 Role: Game Developer and Designer
👥Team Size: 1
⏱️ Time Frame: 2 Weeks
⚙️ Engine: Unreal Engine 5